AI Insights · Timothy · October 2022
Top 5 Play Pass Games Performance in Denmark Q3 2022
Explore the performance of the top 5 Play Pass games on a unified platform in Denmark during Q3 2022, including trends in downloads, revenue, and active users.
The performance of the top 5 Play Pass games in Denmark during Q3 2022 reveals interesting trends across downloads, revenue, and active users. Here's a closer look at how these popular games fared during the quarter.
Sudoku.com - Number Games saw weekly revenue peaking at around $160 in late July before gradually declining to $75 by the end of September. Download trends fluctuated, hitting a high of 3K in mid-July and then dipping to approximately 1.1K in mid-September, recovering slightly to 1.3K by the end of the month. Active users showed a downward trend from 33.4K in early July to around 25.5K by late September.
Jigsaw Puzzles - Puzzle Games had relatively stable weekly revenue, with slight fluctuations, peaking at $83 in mid-July and ending the quarter at $81. Downloads reached a high of 1.6K in late June and maintained a steady rate around 1.1K to 1.5K throughout the quarter. Active users hovered around 15K in late June, slightly declining to approximately 14.3K by the end of September.
Nonogram.com - Number Games experienced a peak in weekly revenue at $72 in late July, tapering off to $46 by the end of September. Downloads showed a high of 1.8K in mid-July, decreasing to around 1K by the end of the quarter. Active users remained relatively consistent around 14K to 15K throughout the period.
LEGO® DUPLO® WORLD had notable weekly revenue, peaking at $6.4K in late July and seeing a resurgence to $5.6K by the end of September. Downloads were stable, ranging from 0.7K to 1.2K, with a peak in mid-July. Active users fluctuated slightly but remained around the 2K mark, ending the quarter at about 1.8K.
Touchgrind BMX 2 showed weekly revenue peaking at $132 in late July, with fluctuations, ending at $95 by late September. Downloads were relatively low, peaking at 948 in mid-September. Active users saw a peak of 4.5K in mid-September, with a slight decline to about 4K by the end of the quarter.
These insights, derived from Sensor Tower data, provide a comprehensive overview of the performance of these top Play Pass games. For more detailed analytics and trends, visit Sensor Tower.